Welcome to the first BEPUphysics development blog post!
Today's post is about broad phases.  The BroadPhase (accessible in the Space.BroadPhase property) prunes object collisions based on their axis-aligned bounding boxes.  Some also accelerate queries, like ray casts and bounding box tests.
In v0.16.0, the main broad phase has been rewritten and a few new options are available.  The data in this post was collected on the latest development version, which can always be downloaded on the development fork over on codeplex:   http://bepuphysics.codeplex.com/SourceControl/network/Forks/RossNordby/Development
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